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Pixel BeefPlaytest

A street card duel in five rounds

Blockhaven, ten clans, two hundred and ninety cards. Every round, the stat that decides the winner changes. The V3 brings player accounts, online PvP and one mini-game per clan.

V3 playtest from Friday 6 November 2026, 2 pm (Paris time)

The game link is shared on Discord

Pixel Beef, accueil
Pixel Beef, un duel en cours
quick match
Pixel Beef, le recrutement de cartes
290 cards · 10 clans
nothing to install
10
clans
290
cards
10
mini-games

What the V3 brings

The V2 playtest brought together 20 players between 18 September and 13 October 2026. Their feedback became the roadmap.

20
players
124 h
played
2,571
battles

Two new clans

Muse and Combo move into Blockhaven, with their own characters, bonuses and variants.

A real player account

Your collection lives on the server and follows you from one phone to another.

Online PvP

Attack other players' teams, set up your defence, climb the five divisions and aim for the weekly leaderboard.

Ten mini-games

One per clan: a race start, a reflex machine, a stacking tower, a memory game, graffiti and more.

Your profile

A logo to design, frames, animated backgrounds and challenge badges to show on your card.

Clan War, reworked

Five levels, three lives per attempt, and rewards that grow with the difficulty.

In pictures

Screenshots from the V2. The V3 is revealed on the playtest Discord.

The home screen: the shops of Blockhaven lead to the game modes and to recruitment.
The home screen: the shops of Blockhaven lead to the game modes and to recruitment.
A quick match: each round is played on one stat, here Cunning, and each player commits a card blind.
A quick match: each round is played on one stat, here Cunning, and each player commits a card blind.
Recruitment: new cards to unlock to build your team.
Recruitment: new cards to unlock to build your team.
Solo mode: levels to unlock one by one.
Solo mode: levels to unlock one by one.

How it plays

You build a team of six characters. Each round, a stat is drawn, Strength, Cunning, Style or Clutch, and each player commits a card blind. Whichever card is stronger on that stat wins the round. Win three rounds and the match is yours, unless it ends in a tie, which sends everyone into sudden death.

Each clan has its own bonus, each card can have a skill, and both trigger at the same moment. A team built around a single clan hits harder but becomes predictable; a mixed team surprises more but loses its bonuses.

StrengthCunningStyleClutchSudden death

The cards

A hundred and twenty base characters, each available in variants up to Neon, the rarest. Each variant is a card in its own right, with its own artwork: you will discover them as you play.

120
base characters

Solo mode

Level paths along the boulevard of Blockhaven, built on pairs of allied clans. Each opponent stays close to your own strength, so progress comes down to how you build your team rather than how many cards you pile up.

How it is built

The game runs in the browser, on phone and desktop alike, with nothing to install. Everything of value, cards, Gold and rankings, is handled by the server, and PvP battles are played there round by round to limit cheating. Balance between clans was tuned by simulation, over thousands of games per pair of clans.

Browsernothing to install
Accountssaved on the server
PvPbattles played server-side
The same developer builds custom software for businesses

The V3 playtest opens on Friday 6 November at 2 pm, Paris time. Everything happens on Discord: the game link, announcements, bugs and ideas.